LaunchAttach
A downloadable tool for Windows
LaunchAttach is a minimalistic tool that launches a program with an automatically injected DLL.
Straightforward, easy to configure, and made for testing, debugging, and modifying your own applications.
The package includes two builds:
-
LaunchAttach x32 — for 32-bit applications
-
LaunchAttach x64 — for 64-bit applications
launcher.ini configuration file
[exe:game] [dll:library]
-
After
exe:specify only the executable name without.exe(e.g.,mygamenotmygame.exe). -
After
dll:specify only the library name without.dll(e.g.,mylibnotmylib.dll).
The EXE, DLL, and LaunchAttach.exe must all be in the same folder.
How to use
-
Place
LaunchAttach.exe(either x32 or x64 version), the target EXE, and the DLL in the same folder. -
Run
LaunchAttachonce — it will generate thelauncher.inifile. -
Edit
launcher.iniand set the EXE and DLL names (without extensions) as shown above. -
Run
LaunchAttachagain — it will inject the specified DLL into the target EXE and launch it.
Features
-
Only two simple configuration fields in
.ini. -
Two builds (x32 / x64) for compatibility.
-
No installation required — runs directly from the folder.
License & Usage: This tool is intended for legal use only — testing, development, and debugging of your own applications. Do not use it to interfere with third-party software without permission.

Comments
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Hi wing, please what can this file be used for?
Hi! This little tool lets you write your own library and load it into your game or app.
For example, right now I’m using it to hook up a gamepad in a CopperCube game (plus a few extra features like changing the game window size at runtime).
wow, that's straight up amazing, keep on making good stuff for the engine, we got your back